• zarathustra0@lemmy.world
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    2 months ago

    Yeah, but propelling them out of the solar system just sounds like the kind of fake-ending that ends up with the super villain coming back stronger in a decade. Have we learnt nothing from science fiction? You have to destroy your foes whilst you can.

      • noride@lemm.ee
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        2 months ago

        It blows my mind that this was cutting edge, jaw dropping graphics back in the day. A shape-shifting trapezoid with some panicked faces peeking out.

        E. Nah now I’m thinking it’s a one dimensional parallelegram.

    • grue@lemmy.world
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      2 months ago

      From the https://tvtropes.org/pmwiki/pmwiki.php/Main/EvilOverlordList

      4: Shooting is not too good for my enemies.

      7: When I’ve captured my adversary and he says, “Look, before you kill me, will you at least tell me what this is all about?” I’ll say, “No.” and shoot him. No, on second thought I’ll shoot him then say “No.”

      13: All slain enemies will be cremated, or at least have several rounds of ammunition emptied into them, not Left for Dead at the bottom of the cliff. The announcement of their deaths, as well as any accompanying celebration, will be deferred until after the aforementioned disposal.

  • OpenStars@discuss.online
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    2 months ago

    Why is that - wouldn’t you be working against solar gravity? Like you don’t have to get them there quickly, just launch them in some orbit that will decay and be taken in?

        • cosecantphi [he/him]@hexbear.net
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          2 months ago

          The reason you need to slow down is because you’re starting on Earth, which means you’re moving fast enough parallel to the sun’s surface that for every foot you fall downwards toward the sun, the sun’s surface curves away by 1 foot. This results in the nearly circular orbit around the sun we exist in.

          If you start speeding up, the orbit becomes more elliptical, except your aphelion starts raising away from the sun because now you’re moving fast enough that you’ve moved more than 1 foot sideways in the time you’ve fallen 1 foot downwards.

          Slowing down has the opposite effect. If you get your speed down to 0, you’ll fall straight down toward the sun as normal with gravity. But you don’t need to go all the way down to 0 velocity to enter the sun, you just need to slow down until your elliptical orbit brushes up against the sun’s surface. If you then want to speed back up to avoid falling into the sun, you need to do it parallel to the sun’s surface. At this point, speeding up toward the sun will actually make you fall into the sun faster.

          So basically the problem isn’t that you’re moving too fast to fall into the sun. By virtue of Earth’s orbit, you’re moving too fast in a direction away from hitting the sun’s surface.

        • DefinitelyNotAPhone [he/him]@hexbear.net
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          2 months ago

          The curvature of spacetime does wild shit to how you would expect physics to work. If you want to fall into a gravity well, you have to slow down or you’ll just slingshot past it.

          • DragonTypeWyvern@midwest.social
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            2 months ago

            This sounds an awful lot like the the idea that you can never actually catch up to anything because all you can ever do is close the distance by half.

    • excral@feddit.org
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      2 months ago

      To escape a body of mass you need to have enogh velocity (kinetic energy) to overcome the gravitational pull of that body. You can imagine it like a ball sitting in a bowl. With little velocity it will just roll back and forth but if it’s fast enough it can roll out of the bowl and escape it’s influence.

      That critical speed is called “escape velocity” and it depends on mass and distance from a body. The escape velocity of earth (from the surface) is about 11.2 km/s and the sun’s escape velocity (from earth orbit) is about 42.1 km/s. Earth orbits around the sun at about 29.8 km/s. If you launch in the direction of Earth’s orbit, you will orbit the sun already at about 41 km/s, so you “only” need 1.1 km/s more to escape the sun, too.

      If you tried to reach the sun, you could launch in the opposite direction leaving you orbiting the sun at about 18.6 km/s. Since there is almost nothing in space you won’t slow down from friction and the orbit won’t decay. Instead you’d have to accelerate opposite the direction you’re traveling. Now, calculating exactly how much you’d need to decelerate isn’t trivial since you don’t want a stable orbit but an elliptical orbit that just touches the sun at the closest point (perihel). I don’t know how much deceleration that takes, but it’s propable that it’s easier than accelerating by 1.1 km/s to escape the sun.